Helping to Improve the Quality of Information in Northwest Florida
"Improving the Quality of Information in Northwest Florida..."



Be one of the thousands that have helped BeachBrowser keep on delivering the news.
!!DONATE HERE!!

 

The Age of Spiritual Machines "Cronology - The years 1980 through 2070"

51133279_c.gif (5853 bytes)The Age of Spiritual Machines - by Raymond Kurzweil © 1990, MIT Press

Excerpts from his book:

Part 3 - The years 1980 through 2070.

Links to Chronology Parts 1, 2, 3 and 4

Year  Event
1980 AI industry revenue is a few million dollars per year.
1980 Douglas R. Hofstadter wins a Pulitzer Prize for his best-selling Godel, Escher, Bach.
1980 David Marr and Ellen Hildreth publish an important study on edge detection.
1980 The Propaedia section of the fifteenth edition of the Encyclopedia Britannica represents an ambitious attempt to codify an outline of all human knowledge in just 800 pages.
Early 1980s Second-generation robots arrive with the ability to precisely effect movements with five or six degrees of freedom. They are used for industrial welding and spray painting.
Early 1980s The MYCIN project produces NeoMYCIN and ONCOCIN, expert systems that incorporate hierarchical knowledge bases. They are more flexible than MYCIN.
Early 1980s Expert systems typically have knowledge bases of about a thousand rules.
1980s The neural-network paradigm begins to make a comeback, as neuron models are now potentially more sophisticated. Multilayered networks are commonly used.
1981 MITI, Japan's ministry for trade and industry, announces plans to develop by 1990 intelligent computers that will be at least a thousand times as powerful as the present ones. MITI has a track record of leading Japanese industry to world dominance in a wide range of fields.
1981 Desktop-publishing takes root when Xerox brings out its Star Computer. However, it will not become popular until Apple's Laserwriter comes onto the market in 1985. Desktop publishing provides writers and artists an inexpensive and efficient way to compose and print large documents.
1981 IBM introduces its personal computer (PC).
1982 Compact-disc players are marketed for the first time.
1982 A million-dollar advertising campaign introduces Mitch Kapor's Lotus 1-2-3, an enormously popular spreadsheet program.
1982 With over 100,000 associations between symptoms and diseases covering 70 percent of all the knowledge in the field, CADUCEUS, an improvement on the Internist expert system, is developed for internal medicine by Harry Pople and Jack Myers at the University of Pittsburgh. Tested against cases from the New England Journal of Medicine, it proves more accurate than humans in a wide range of categories.
1982 Defense robots play a vital role in the Israeli destruction of 29 Russian SAM (surface to air missile) sites in a single hour during the invasion of Lebanon.
1982 Japan's ICOT, a corporate consortium formed to meet some of the goals of the Fifth Generation Project, begins active development with funding of $1 billion (half from MITI, half from Japanese industry) over ten years. A response is initiated by the Americans.
1983 Edward Feigenbaum and Pamela McCorduck publish their influential book The Fifth Generation, on Japan's computer challenge to the world.
1983 The Defense Advanced Research Projects Agency (DARPA) unveils the Strategic Computing Initiative, a major program for research in microelectronics, computer architectures, and AI.
1983 Six million personal computers are sold in the U.S.
1983 Isaac Asimov describes in science fiction novel Robots of Dawn a society two centuries from now in which a beautiful female scientist and her "humaniform" lover live in the company of a generation of robotic companions, servants, teachers, and guards.
1984 The European Economic Community forms ESPRIT, a five-year program to develop intelligent computers. It is launched with $1.5 billion in funding.
1984 RACTER, created by William Chamberlain, is the first computer program to author a book.
1984 Ronald Reagan signs legislation to permit the formation of the Microelectronics and Computer Corp. (MCC), a consortium of 21 companies whose purpose is to develop intelligent computers. MCC has an annual research budget of $65 million.
1984 Waseda University in Tokyo completes Wabot-2, a 200 pound robot that reads sheet music through its camera eye and plays organ with its ten fingers and two feet.
1984 Optical disks for the storage of computer data are introduced, and IBM brings out a megabit RAM memory chip with four times the memory of earlier chips.
1985 Marvin Minsky publishes The Society of Mind, in which he presents a theory of the mind in which intelligence is seen to be the result of proper organizations of a very large number of simple mechanisms, each of which is by itself unintelligent.
1985 Jerome Wiesner and Nicholas Negroponte found MIT's Media Laboratory to do research on applications of aspects of computer science, sociology, and artificial intelligence to media technology.
1985 During this year designs for 6,000 application-specific integrated circuits (ASICs) are produced. These custom-built chips are being recognized as time and money savers.
1985 Jobs have grown tenfold since 1870: from 12 million to 116 million. The percentage of the U.S. populace gainfully employed has grown from 31 to 48. Per capita GNP in constant dollars has increased by 600 percent. These trends are expected to continue.
1985 The MIT Media Laboratory creates the first three-dimensional holographic image to be generated entirely by computer.
c. 1985 Japan leads the world in robotics development, production, and application.
Mid 1980s AI research begins to focus seriously on parallel architectures and methodologies for problem solving.
Mid 1980s Third-generation robots arrive with limited intelligence and some vision and tactile sensing.
1986 AI industry revenue is now $1 billion.
1986 Albert Lawrence, Alan Schick, and Robert Birge of Carnegie-Mellon University conduct research focused on the effort to develop a theory of molecular computing.
1986 Dallas police use a robot to break into an apartment. The fugitive runs out in fright and surrenders.
1986 Electronic keyboards account for 55.2 percent of the American musical keyboard market, up from 9.5 percent in 1980. This trend is expected to continue until the market is almost all electronic.
1986 James McClelland and David Rumelhart edit a set of papers on neural-network models for intelligence, a collection that will soon become the manifesto of the new connectionists.
1986 Technology for optical character recognition represents a $100 million industry that is expected to grow to several hundred million by 1990.
1986 New medical imaging systems are creating a mini revolution. Doctors can now make accurate judgements based on views of areas inside our bodies and brains.
1986 Using image processing and pattern recognition, Lillian Schwartz comes up with an answer to a 500-year-old question: Who was the Mona Lisa? Her conclusion: Leonardo da Vinci himself.
1986 Life expectancy is about 74 years in the U.S. Only 3 percent of the American work force is involved in the production of food. Fully 76 percent of American adults have high school diplomas, and 7.3 million U.S. students are enrolled in college.
1986 Russell Anderson's doctoral work at the University of Pennsylvania is a robotic ping-pong player that wins against human beings.
1986 The best computer chess players are now competing successfully at the senior master level, with HiTech, the leading chess machine, analyzing 200,000 board positions per second.
1987 Computerized trading helps push NYSE stocks to their greatest single-day loss.
1987 The market for natural-language products (excluding automated speech recognition) is estimated at $80 million and is expected to grow to $300 million by 1990.
1987 Commercial revenue from AI-related technologies in the U.S., excluding robotics, is now $1.4 billion. It is expected to reach $4 billion by 1990.
1987 Current speech systems can provide any one of the following: a large vocabulary, continuous speech recognition, or speaker independence.
1987 Japan develops the Automated Fingerprint Identification System (AFIS), which enables U.S. law enforcement agencies to rapidly track and identify suspects.
1987 Robotic-vision systems are now a $300 million industry and will grow to $800 million by 1990.
1987 There are now 1,900 working expert systems, 1,200 more than last year. The most popular area of application is finance, followed by manufacturing control and fault diagnosis.
1987 XCON, DEC's expert system for configuring computers, has grown since its introduction in 1980. It now has a knowledge base that incorporates over 10,000 rules and does the work of 300 people more accurately than humans.
1988 Computer memory today costs only a tenth of what it did in 1950.
1988 The expert systems market is now valued at $400 million, up from $4 million in 1981. The market is projected to grow to $800 million by 1990.
1988 Marvin Minsky and Seymour Papert offer their view of recent developments in neural-network machinery for intelligence in a revised edition of Perceptrons.
1988 The population of industrial robots has increased from a few hundred in 1970 to several hundred thousand, most of them in Japan.
1988 In the U.S. 4,700,000 microcomputers, 120,000 minicomputers, and 11,500 mainframes are sold in this year.
1988 W. Daniel Hillis's Connection Machine is capable of 65,536 computations at the same time.
1988 Warsaw Pact forces are at least a decade behind NATO forces in artificial intelligence and other computer technologies.
1989 Computational power per unit of cost has roughly doubled every 18 to 24 months for the past 40 years.
1989 The trend from analog to digital will continue to revolutionize a growing number of industries.
1989 Japan, a country very poor in natural resources but rich in expertise, has become the wealthiest nation on the planet, as measured by the total value of all assets.
Late 1980s The core avionics of a typical fighter aircraft uses 200,000 lines of software. The figure is expected to grow to about 1 million in the 1990s. The U.S. Military as a whole uses about 100 million lines of software (and is expected to use 200 million by 1993). Software quality becomes an urgent issue that planners are beginning to address.
Late 1980s The computer is being recognized as a powerful tool for artistic expression.
Early 1990s A profound change in military strategy arrives. The more developed nations increasingly rely on "smart weapons," which incorporate electronic copilots, pattern-recognition techniques, and advanced technologies for tracking, identification, and destruction.
Early 1990s Continuous speech systems can handle large vocabularies for specific tasks.
Early 1990s Computer processors operate at speeds of 100 MIPS.
Early 1990s Application Specific Integrated Circuit (ASIC) technology makes writing chip programs as easy as writing software programs.
1990s A multi-hundred-billion-dollar computer and information-processing industry is emerging, together with a generation of ubiquitous machine intelligence that works intimately with its human creators.
1990s Significant progress is made toward an intelligent assistant, a decision-support system capable of a wide variety of administrative and information-gathering tasks. The system can, for example,prepare a feasibility report on a project proposal after accessing several databases and talking to human experts.
1990s Reliable person identification, using pattern-recognition techniques applied to visual and speech patterns, replace locks and keys in many instances.
1990s Accomplished musicians, as well as students learning music, are routinely accompanied by cybernetic musicians.
1990s AI technology is of greater strategic importance than manpower, geography, and natural resources.
Late 1990s Documents frequently never exist on paper because they incorporate information in the form of audio and video pieces.
Late 1990s Media technology is capable of producing computer-generated personalities, intelligent image systems with some human characteristics.
1999 The several-hundred-billion-dollar computer and information-processing market is largely intelligent by 1990 standards.
2000 Three-dimensional chips and smaller component geometries contribute to a multithousand fold improvement in computer power (compared to a decade earlier).
2000 Chips with over a billion components appear.
2000 The world chess champion is a computer.
Early 2000s Translating telephones allow two people across the globe to speak to each other even if they do not speak the same language.
Early 2000s Speech-to-text machines translate speech into a visual display for the deaf.
Early 2000s Exoskeletal robotic prosthetic aids enable paraplegic persons to walk and climb stairs.
Early 2000s Telephones are answered by an intelligent telephone answering machine that converses with the calling party to determine the nature and priority of the call.
Early 2000s The cybernetic chauffeur, installed in one's car, communicates with other cars and sensors on the roads. In this way it successfully drives and navigates from one point to another.
Early 21st Century Computers dominate the educational environment. Courseware is intelligent enough to understand and correct the inaccuracies in the conceptual model of a student. Media technology allows students to interact with simulations of the very systems and personalities they are studying.
Early 21st Century The entire production sector of society is operated by a small number of technicians and professionals. Individual customization of products is common.
Early 21st Century Drugs are designed and tested on human biochemical simulators.
Early 21st Century Seeing machines for the blind provide both reading and navigation functions.
2010 A personal computer has the ability to answer a large variety of queries because it will know where to find knowledge.
2020-2050 A phone call, which includes highly realistic three-dimensional moving images, is like visiting with the person called.
2020-2070 A computer passes the Turing test, which indicates human-level intelligence.

Top of Page